This is part 2 of a 3-part series in which we’ll be generating a super-glossy shape, sticking a super-shiny dent in it, and then creating a luminous gem in the dent for a 3D UI feel. Part II demonstrates the creation of smooth dent on the surface of the glassy object using multiple shines, some layer-styles and a Gaussian blur filter. Tutorial requires Photoshop CS3 and makes generous use of layer-styles. (YouTube)
mickeblue
Jan 10, 07:36 AM | Permalink