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Tutorial: Super glossy dented objects Part 2

This is part 2 of a 3-part series in which we’ll be generating a super-glossy shape, sticking a super-shiny dent in it, and then creating a luminous gem in the dent for a 3D UI feel. Part II demonstrates the creation of smooth dent on the surface of the glassy object using multiple shines, some layer-styles and a Gaussian blur filter. Tutorial requires Photoshop CS3 and makes generous use of layer-styles. (YouTube)

...and now

What others are saying.

Another excellent, concise tutorial Rich.

I still find that using vectors I get ragged nasty edges to all my shapes. That’s fine if I’m using plenty of drop shadows and outer glows, but nowhere near as crisp as using rasterised layers and the marquee tool (PS7).

Good to note. I wonder if vector-handling in earlier versions was less seemless?

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