Teddy: Sketching in 3D, a mini-reviewCaught this one via Digg.com:
Teddy is an experiment JAVA applet (meaning you run it in a browser on any computer with Java runtime installed) that lets you sketch in 3D.
So how does one sketch in 3D? It's better understood if you watch the brief demo video they have on their site. Essentially, you draw in a 2D plane and then the software assigns thickness attributes for you when a shape is completed. You can rotate using the right-mouse button, continue to draw, slice shapes, distort shapes, and extrude/indent shapes you make freehand.
Teddy is no precise piece of software. Think of it as digital "Play-Doh" that you can tinker with in real-time. The interface is exceptionally simple, and my kids were quickly able to get the hang of it and start making their own funny critters. There are no alignment grids, guides, or other precision tools: it's all about intuition and speedy alteration as opposed to producing something to mill with a CNC router. The shading of the 3D rendition is even sketchy, made to look it was produced with pen/pencil and paper as opposed to impeccably straight, anti-aliased precision lines.
In brief: Teddy is a quick, intuitive, and enjoyable 3D sketchpad. It gets my recommendation!